
- Civilization v tips upgrade#
- Civilization v tips free#
Philanthropy: Gifts of Gold gain 25% extra Influence. This is a great bonus that allows you to neglect some City-States but not lose total influence over them. Aesthetics: minimum influence with all City-States is 20. Adoption slows the ‘loss’ of influence by 25%. Patronage is great for those players who love City-States and really use their influence with them. (prerequisite: Mandate of Heaven, Reformation) Civilization v tips free#
Free Religion: 2 Free Social Policies. (great way to quickly improve culture and open up the Social Policies). Mandate of Heaven: 50% of excess Happiness added to Culture. Theocracy: -20% Unhappiness from population in non-captured cities. Reformation: Starts a 6-turn Golden Age. Organized Religion: Reduces the amount of happiness required for a Golden Age by 25%. Cannot be active with Rationalism –unlocks at Classical Era. On adoption the happiness of the empire is increased by 2. Pietykeeps an empire happy and helps promote culture. Civilization v tips upgrade#
Professional Army: cost 50% less to upgrade units. Military Tradition: double experience for Military Units. Military Caste: Cities with garrison reduce empire unhappiness by 1. Discipline: +15% Combat Strength for adjacent units. The great general really adds a lot to the troops that are next to it. Warrior Code: Gives a Great General near the Capital. Adopting Honor gives an instant +25% bonus against Barbarians. Honor boosts the effectiveness of an army and is great for those seeking a military campaign. (prerequisite: Collective Rule) – great to improve your cities and expand quickly. Republic: +1 Production in every city. Representation: +1 Culture in all cities (prerequisite: Citizenship) - really helps to open up the Social Policy trees!. Meritocracy: +1 Happiness for each city connected to the Capital. Citizenship: +25% construction rate of Workers. Collective Rule: New Cities start with 50% of the Food needed to gain their second Citizen. Adopting liberty gives you an instant bonus by increasing the production of Settlers by 50%.
Liberty is great for those who like to expand as quickly as possible and is great for larger maps.
Landed Elite: +33% population growth in Capital. Monarchy: -50% cost of purchasing tiles (prerequisite: Oligarchy). Legalism: -33% to unhappiness in capital. Oligarchy: +33% military unit combat strength (only within empire’s borders) – great for the defensive-minded. Aristocracy: +33% wonder production bonus. Adopting tradition gives a +1 Food bonus in your capital, and each policy in the tree is aimed at improving the capital. Tradition is a great tree for small empires and perhaps most useful in games where the world is small.